I’m trying to get more thoughtful for each image, no one-liners anymore. Also, now the data from SDVX コナステ is no longer synced to the newest SOUND VOLTEX version, so I have to unlock Cloud Crasher and Barbless Ego again.
Now, the log itself. Enjoy!
I’m a fan of Yuta Imai now. I actually repeatedly played this song, and I can just say that this song is just amazing. I also listened to some of his songs, and they’re great tracks. The chart is also enjoyable, and a lot of knob sounds just make it better. If you like hardstyle, I really recommend to listen to Yuta Imai’s tracks, and also play this song!I can’t quite get the feeling from playing this song. It’s a unique song, but a song that gets me confused. Its chart is also, uh, unique. That one part in the middle, makes me tired fast.
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I’m trying to get more thoughtful for each image, no one-liners anymore. Also, now the data from SDVX コナステ is no longer synced to the newest SOUND VOLTEX version, so I have to unlock Cloud Crasher and Barbless Ego again.
Now, the log itself. Enjoy!
This concludes the twelfth edition of the session log, see you next time (when I have unlocked Cloud Crasher too and got the chance to take a photo of Barbless Ego’s GRV).
Barbless Ego! The EXH is on the easier side, and the GRV is also enjoyable. I forgot to take a photo of the GRV score, sorry. As for the song, it’s great, and also repeatable.
This concludes the twelfth edition of the session log, see you next time (when I have unlocked Cloud Crasher too and got the chance to take a photo of Barbless Ego’s GRV).
I write about an Atelier series mobile game, Atelier Resleriana: Forgotten Alchemy and the Polar Night Liberator. How does it adopts the Atelier formula, and how well the game adopts it?
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